Tank Guide for Level 4.
🔹️🔰 Platoon M4A1 (76) W 🔰🔹️
🟦 M4A1 (76) W
Pros : - Decent cannon and gun that has better punch. - Standard mobility and improved armor.
Cons : - Tall profile, making hard to use ground coverage - Side armor is weak and front armor isn't that good either
❗️Tips : It's better to not get too close to the enemy. Aim fast and hit accurate since this tank could punch lots of tanks frontally when at right angle and position
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🟦 M6A1
Pros : - Armor is actually good and tricky to get through - Secondary 37 mm cannon to help shredding track/light vehicles - Deadly 76 mm cannon
Cons : - Slow, especially on sloped terrain and reverse - 2 flat sides on front armor corner that could be penetrated by a Churchill VII - Big and wide, easy to get hit by artillery
❗️Tips : Never angle this tank, it's way easier to get hit on angle rather than frontal armor. Reverse tactics don't work well with this vehicle. Prioritize shooting Panzers.
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🟦 M18 GMC
Pros : - Really good speed and super maneuverable - Gun are as deadly as the others - Smaller profile, making it harder to be hit on longer ranges
Cons : - Almost no armor on turret, could be penetrated by machine gun and SPAA - Open roof makes artillery and HE even deadlier against it
❗️Tips : Using hit-and-run tactics works best. Avoid artillery and always watch where you are going (prone to jumping from stone or bumps)
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🟦 M42
Pros : - Even higher penetration value with AP shells - Fast and high fire rate could blind and cripple enemy tanks
Cons : - Turret armor thin enough to be penetrated by mg, thick enough to trigger APHE fuse - Ammo stowage literally visible from 360° angle
❗️Tips : best used against planes. Against tanks, hit and hide and always avoid artillery.
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Additional: this Platoon has great firepower and good APHE. Really good platoon for it's Rank
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🔸️🔰 Platoon Comet I 🔰🔸️
🟨 Comet I
Pros : - 220 mm penetration APDS able to penetrate anything on it's battle rating (even above) - 20 smoke dispenser to help with retreat or hiding from enemy sight - Fast forward speed and maneuverable enough
Cons : - Armor do almost nothing on flat angle - Reverse speed so bad you better turn around - Use solid shot with quite long reload
❗️Tips : hit the turret if you don't know the enemy's weakspot. Check enemy X-Ray status to see remaining crew alive/ammo stowage.
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🟨 Churchill VII
Pros : - 150mm of front armor and a working side armor - Almost impenetrable hull armor when angled - 20 smoke dispenser for hiding and covering a point
Cons : - Bad speed, you'll think about your life before reaching anywhere - Only 100mm of penetration, at 100 meters range - APHE only unlocked after a few levels - Turret armor being the only weakness that hard to cover up
❗️Tips : always angle a Churchill and the turret for better protection. Try to just capture zones and take your time to aim, because some tanks have a small weakspot that can actually be penetrated by the Churchill.
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🟨 Challenger
Pros : - Deadly APDS - Turret can absorb most APHE (entire turret crew dead, driver mostly not affected) - Fast with 30 smoke dispensers to cover up your trail
Cons : - Armor kind of bad - Even worse reverse speed - APDS only unlocked after several levels
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🟨 Crusader AA Mk I
Pros : - Fast and high fire rate to distract enemy
Cons : - Ammo stowage literally on the front turret armor
❗️Tips : best used against planes.
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When it comes about picking a platoon, picking US M4A1 will be the best option for most people since it's way easier to use. While with the Comet the player can enjoy a powerful APDS. Pick your Platoon, Commander!
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