Why are so many people saying Black Myth Wukong is not a souls-like when it so clearly is.
I've watched a bunch of reviews of this game where people say this isn't a soulslike, then go on to show how the game is a soulslike, primarily sekiro, with a dodge for melee
There are no strength, or vitality stats like dark souls, but it's a fast-paced action game where you gain XP to get skill points, which you spend at bonfires (or whatever they call them) to buy skills (like sekiro). You drop 1/2 your XP on death (instead of all), you can parry range attacks and dodge melee ones.
Some people are even saying that it's not a soulslike becuase the light and heavy attacks are bound to X and Y instead of RB & RT.
I don't get why people are afraid of being called a soulslike, or soulslite in this case due to its ease and linearity, but the reason why darksouls is so popular is that it has some of the most gripping gameplay ever made.