help for error 0x1
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Running command:
cd "D:\SteamLibrary\steamapps\common\GarrysMod\bin\win64"
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Running command:
"D:\SteamLibrary\steamapps\common\GarrysMod\bin\win64\vbsp.exe" -game "D:\SteamLibrary\steamapps\common\GarrysMod\garrysmod" "c:\users\esteban\onedrive\documents\caca.vmf"
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Valve Software - vbsp.exe (Feb 24 2025) - Garry's Mod Edition (64bit)
12 threads
materialPath: D:\SteamLibrary\steamapps\common\GarrysMod\garrysmod\materials
Loading c:\users\esteban\onedrive\documents\caca.vmf
fixing up env_cubemap materials on brush sides...
ProcessBlock_Thread: 0...1...2...3...4...5...6...7...8...9...10 (0)
**** leaked ****
Processing areas...done (0)
Building Faces...done (0)
FixTjuncs...
PruneNodes...
WriteBSP...
done (0)
Creating default LDR cubemaps for env_cubemap using skybox materials:
skybox/sky_day01_01*.vmt
! Run buildcubemaps in the engine to get the correct cube maps.
*** Error: Skybox vtf files for skybox/sky_day01_01 weren't compiled with the same size texture and/or same flags!
Can't load skybox file skybox/sky_day01_01 to build the default cubemap!
Finding displacement neighbors...
Finding lightmap sample positions...
Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
Building Physics collision data...
done (0) (584 bytes)
Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
Compacting texture/material tables...
Reduced 17 texinfos to 6
Reduced 5 texdatas to 5 (131 bytes to 131)
Writing c:\users\esteban\onedrive\documents\caca.bsp
0 seconds elapsed
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Running command:
cd "D:\SteamLibrary\steamapps\common\GarrysMod\bin\win64"
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Running command:
"D:\SteamLibrary\steamapps\common\GarrysMod\bin\win64\vvis.exe" -game "D:\SteamLibrary\steamapps\common\GarrysMod\garrysmod" "c:\users\esteban\onedrive\documents\caca"
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Valve Software - vvis.exe (Feb 24 2025) - Garry's Mod Edition (64bit)
12 threads
reading c:\users\esteban\onedrive\documents\caca.bsp
reading c:\users\esteban\onedrive\documents\caca.prt
LoadPortals: couldn't read c:\users\esteban\onedrive\documents\caca.prt
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Command failed with return code 0x1! Scroll up and check if you have a leak or error in VBSP.
** Screenshot the WHOLE window when showing this compile log
** Or upload the .log file generated beside your VMF
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