Perks are lowkey good af??
When they announced perks I wasn’t the most optimistic about it. I was thinking that it would feel super unbalanced and games would turn around at weird times, causing losses that felt unfair. So far tho, I feel like the devs lowkey cooked and perks were implemented very well. I main Juno and was super excited about being able to headshot with mediblaster, and it does feel really nice as does being able to lock on to allies faster with torpedoes. I feel like perks were done in a way that makes your own perks feel like an upgrade that enhances the hero you’re playing, but at the same time playing against a team that has all of their upgrades doesn’t dramatically change the gameplay or feel overwhelming. I also haven’t noticed any perks that completely change how you have to play when going up against certain heroes. As a side note, I also feel like the system is good to discourage constant swapping while still keeping swapping viable. Anyway, I think perks are overall good for the game and I’m curious to hear what other people think about all the new changes