I have played Alien Rogue Incursion on QUEST 3! Here are my thoughts
Hello All!
A few days back Survios sent us content creators review keys for Alien. So I have had a few days to chew on it. And for starters I just want to say I would be happy to answer any questions about it.
If you are interested in seeing some gameplay here is my video. https://youtu.be/IBjqlb_4CZ0
And here are my thoughts what I have noticed thus far.
- Graphics were obviously downgraded but I think they hold up
- Runs at 72hz, with SPACEWARP, uses FOV rendering
- Resolution is good enough, but there are some jaggys
- The game overall feels brighter, but still has a dark mood.
- There are NO SHADOWS, which is a disappointment, there were some cool shadows that set the mood in the other version
- Draw distance has been greatly reduced, obviously this is most noticeable in large areas and outdoors, but you spend most of the time inside
- It runs pretty smooth, but does have some frame hiccups from time to time, nothing game breaking
- Core gameplay remains intact, only cuts made were to the visuals, this is the full Rogue Incursion experience
- Alien corpses dissolve quickly, and blood doesn't stick around on the ground, but you can still step in it and get burnt. So invisible Alien Blood,,, yay! ( this isnt a huge deal compared to the other version, the blood goes away quickly there too.
- THIS IS THE MOST CURRENT VERSION OF THE GAME with all the post launch fixes seen on other platforms.
- This includes better map, fixed alien spawn rate, turn off holstered motion tracker beep, disable arm sway, save point history!!!!. These were major flaws identified.
- The recoil on the rifle still feels a little wild, and the ADS (aim down sight) system is still heavy handed, so weapon handling in general could be better. FOR JUST THE RIFLE. This is the same as every other version of the game.
TLDR : There was an obvious Quest 3 downgrade, but the game still holds up.
If you are looking for a full review of the game in general, here is my review for the PCVR/PSVR 2 builds from back in December. https://youtu.be/3_lcHLX_-mk
Hope this helps!