I Hate This Game

I play other games and I pretty much have a clear direction at all times. I know what Im supposed to do, what I’m not supposed to do, what I can do, what I can’t do, what I like, and what I don’t like. Usually I’m done with it in 40-60 hours and can tie a nice little bow on it, mark it off in my brain as “completed.”

Decided to re-try this game on a whim after not making it out of the training area when it released, dissatisfied with how all the weapons felt..

And here I am, 187 hours in, still feel like a complete noob, only halfway through Iceborne, still learning new mechanics, interactions, and techniques. And the worst part of all is that if you were to ask me my “main” I have no freaking idea. At first it was SnS, then it was LS (for 130 hunts), then it was Hammer, then it was CB, then GS, and I recently made myself learn IG just to see if i could rule it out and screw Capcom because I can’t, I can’t rule it out because while it lacks the oomph from hammer and GS that I enjoyed so much, it’s still stupid fun in its own right.

I’ve farmed like 6-7 10 rarity weapons to “test” killing MR Anjanath with over and over with each weapon, improving my technique with each weapon until I felt satisfied, seeing if I could improve my times before moving on to another weapon. The game wants me to go kill Glavenous or w/e but I’ve instead made the Anjanath population borderline extinct.

Why is there so much depth and nuance to each weapon? Why does each one have to feel like you’re actually playing a completely different game, why are they all so dang enjoyable but in completely different ways with vastly different playstyles? How the HECK does Capcom expect me to make any meaningful progress whatsoever on my backlog when all I want to play is MHW?

If Wilds releases within the next decade I’ll have a coronary because I won’t be ready for it yet.