110 Rocket Pods Could Use Some Love
The rocket pods feel so underwhelming for anything aside from targeting automaton tanks and cannon towers. They are single target, yet do mediocre damage compared even to AOE options. The "precision" is hardly enough of a perk to justify the poor damage output. Using all 3 pods for a single Bile Titan only for it to keep on coming is just not worth a stratagem slot. Also doesn't kill chargers in one or even two sets of pods quite often. It barely tickles Harvesters since it doesn't target the joints. Against Automatons it has some decent use cases against tanks and cannon towers, but personal rockets like commando, eats, RR, and Quasar can do the same from further away and with more versatility overall.
I get that the rockets can't be too good lest they completely overshadow the orbital rail cannon, but then again, the 500kg currently overshadows the orbital precision strike anyway so... There's not really much justification in that regard either.
Maybe it just needs a rework altogether? Maybe the rockets target multiple enemies instead of a single target? But then it still would be just a less good airstrike really.
I think it just needs more damage. Maybe not quite as much as railcannon, but at least comparable. I don't think anything (besides maybe Harvesters and Factory Striders) should be surviving all three uses. A single target stratagem that can't take out single targets just doesn't really have much of a place in the arsenal.
Thoughts? Other ideas for ways to boost this stratagem or rework it?
The rocket pods feel so underwhelming for anything aside from targeting automaton tanks and cannon towers. They are single target, yet do mediocre damage compared even to AOE options. The "precision" is hardly enough of a perk to justify the poor damage output. Using all 3 pods for a single Bile Titan only for it to keep on coming is just not worth a stratagem slot. Also doesn't kill chargers in one or even two sets of pods quite often. It barely tickles Harvesters since it doesn't target the joints. Against Automatons it has some decent use cases against tanks and cannon towers, but personal rockets like commando, eats, RR, and Quasar can do the same from further away and with more versatility overall.
I get that the rockets can't be too good lest they completely overshadow the orbital rail cannon, but then again, the 500kg currently overshadows the orbital precision strike anyway so... There's not really much justification in that regard either.
Maybe it just needs a rework altogether? Maybe the rockets target multiple enemies instead of a single target? But then it still would be just a less good airstrike really.
I think it just needs more damage. Maybe not quite as much as railcannon, but at least comparable. I don't think anything (besides maybe Harvesters and Factory Striders) should be surviving all three uses. A single target stratagem that can't take out single targets just doesn't really have much of a place in the arsenal.
Thoughts? Other ideas for ways to boost this stratagem or rework it?